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What the campaign publishes
- Rate per thousand views
- $0.50
- Views for the first dollar
- 2,000 Instagram
- Minimum payout per clip
- $1.00
- Platforms allowed
- Instagram, Tiktok, Youtube
- Total budget
- $3,195
- Budget still unspent
- $3,195
- Budget spent
- $0
- Paid to clippers
- $0
- Clippers taking part
- 0
- Approved clips
- 0
- Total views
- 0
- Average paid per clipper
- No data
The score, factor by factor
4.0out of 10
Every factor comes from a figure the campaign itself publishes. The weights are written in the code, and the score does not depend on other campaigns: it answers whether an ordinary clip gets paid here.
- Clearing the minimum+1.1not enough clips yet to tell whether it is reached
- Rate+0.2$0.5 per 1,000 · 0.4× the median rate
- Free budget+0.5$3,195 still unspent
- Competition+0.8nobody has joined yet
- Time left+0.4too young to estimate
- Activity+0.3not enough history to compare
- Cap per video+0.4at most $300 per video
- Pays what it promises+0.2not enough track record to check yet
- Rules+0.2terms not read yet
Summary
Mybet is a company dedicated to the gambling sector. With this campaign, they seek to generate meme content related to their brand.
Your role consists of creating clips that include the Mybet logo using meme content about betting. You must edit the videos adapting them to the indicated social networks without additional specifications for format or duration.
Publish the content on Instagram, TikTok and Youtube including the brand logo. The payment is $0.5 per 1,000 views with a minimum to get paid of $1. The maximum payment cap per video is $300.
Worth knowing
For
- ✓Takes three networks: the same clip works on all three
- ✓No dedicated account, no application: you join and post
Against
- ✕Nobody has posted yet: nothing to estimate distribution from
- ✕Rate well below the listing's median
- ✕Its rules are not summarised: you have to read the original document before starting
What its rules demand
Not processed yet: its rules could not be read without logging in, or it is still queued.