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Betzillo | Australia Logo Campaign

3.3
Open campaign
Pay per 1,000 views
$0.30
Minimum views
3,333views
Available
$1,000of $1,000
Max per video
$100

Betzillo | Australia Logo Campaign

Clippers taking part

0 clippers−1 since 26 Oct

10
26 Oct27 Oct

0 clippers±0 since 22 Oct

10
20 Oct27 Oct

0 clippers±0 since 22 Oct

10
27 Sep27 Oct

Last reading: 27 Oct 12:15 UTC

Summary

Betzillo is a company seeking to create viral content about Australian culture such as footy, NRL, memes or pub and tradie humour.

The objective of this campaign is to position its brand through these types of videos.

You must extract clips of Australian content and add the animated Betzillo logo near the bottom throughout the entire video. The content must have a minimum duration of 10 seconds and be in format for TikTok, Reels or Shorts.

Post the videos on Instagram, TikTok and Youtube including the hashtag #Betzillomove1 in each post. Your account must have an Australian audience exceeding 40%. Payment is made per views according to the platform's conditions.

What the campaign publishes

CPM
$0.30
Rate per thousand views: what the campaign pays for every 1,000 views on an approved clip.
Min. views
3,333
Threshold: the views a clip needs before it starts earning. This is the TikTok one, the network where you get there soonest.
Min. payout
$1.00
Minimum payout per clip: the least a clip must earn for the campaign to pay it. Below that, nothing is paid.
Start
No data
When the campaign opened, according to the platform. If it only publishes how long it has been open, that is what is shown. The platform does not publish it.
Budget
$1,000
The total the campaign has put up to pay clippers.
Left
$1,000
Budget still unspent: what is left of it.
Spent
$0
What is already committed to approved clips. It is not the same as paid out: the platform sets the money aside when a clip is approved and pays it later.
Paid
$0
What the platform says it has already paid to clippers. No payments recorded yet.
Clippers
0
How many people have joined the campaign, according to the platform.
Clips
0
Approved clips: the ones the campaign has accepted for payment.
Views
0
The total views across its clips, according to the platform.

Worth knowing

For
  • ✓Takes three networks: the same clip works on all three
Against
  • ✕
    Requires an audience from Australia
    Your account needs 40%+ Australian audience.
  • ✕You have to apply for a place: you cannot start today
  • ✕Nobody has posted yet: nothing to estimate distribution from
  • ✕Rate well below the listing's median
  • ✕Its rules are not summarised: you have to read the original document before starting
Before you join
  • •No dedicated account · You have to apply

Score

3.3Weak

What adds most: clearing the minimum and free budget. What takes away most: rate.

59% backed by this campaign's own data · likely range 2.2–5.0What its platform does not publish counts as the market average. The range shows where the score would land if that data looked like the worst or the best 10% of the market.

Per average clip
—
no approved clips yet to work it out
10,000 views
$3.00
To start earning
3,333 views
Max per video
$100

Using the rate, minimum and cap the campaign publishes. What you earn depends on your views.

Why it gets this scoreIt starts at 5, the average campaign. Each bar is what one of the campaign's figures adds (to the right) or takes away (to the left) compared with the rest of the market.

  • Clearing the minimum+0.3asks 3,333 views per clip before paying; it does not publish what its own clips get
  • Free budget0.0$1,000 still unspent
  • Rate−1.2$0.3 per 1,000 · 0.3× the median rate
  • Application required−0.6you cannot start today
  • Cap per video−0.2at most $100 per video

No data, these count as average: Has paid (no payouts yet: too early to judge) · Time left (too young to estimate) · Rules (terms not read yet)

Rules

There is no summary of its rules: they cannot be read without logging in, or are not available yet.

Content Rewards · UGC ninja · Instagram, TikTok, YouTube
Source: 30 October 2026

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